Bad Chart Thursday (Friday Edition)
In my defense, I had a pretty shit day yesterday. The kind of day that was so shit, it could not be made happier by writing a new Bad Chart Thursday, which has quickly become one of my favorite features on Skepchick. No, it was the kind of day that could only be made better by playing hours and hours of FTL. Yes, I know I’ve already beaten it on the hardest setting (the innocent-sounding “Normal”), but I have yet to unlock the Crystal Ship, the final ship that has yet to be unlocked. So, I must continue playing it until I get it, real life be damned.
When I woke up with an FTL hangover today, I realized first that I had missed Bad Chart Thursday and second that I had spent the bulk of my Thursday on a game that cost me $5, while two games that cost me $40 have been virtually untouched for a month despite the fact that I believe I am moments from beating them (Borderlands 2 and Dishonored). This convinced me that there must be an inverse relationship between the amount of money I pay for a game and how long I spend playing it. Of course, as a skeptic I couldn’t be sure until I made a chart. I didn’t have the time or energy to log what hours I’ve put in to my PS3 games, so I decided to restrict it to PC, since Steam very helpfully keeps track of that for me. After I spent 15 minutes trying to get Steam to kick into “online” mode, which I didn’t realize hasn’t been on apparently, I finally plotted the games. The horizontal axis is amount spent on the game and the vertical axis is hours spent on the game:
Here are the games from left to right:
Humble Indie Bundle
Assassin’s Creed Revolutions
Mass Effect Series
Had I had the ability to include Minesweeper, the entire chart would have been unreadable as the hours played would increase the overall scale to an absurd degree. As you can see, even Skyrim (which you should note I got for free for my birthday) threw it off by enough that 1 or 2 hours played looks like 0. Here it is with Skyrim removed:
So, it looks like I was sort of right: the more I pay for a game, the less time I seem to spend playing it. However, more data points are needed to really understand how drastic this effect is.